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This document shows a system documented step by step using a classic video game as a reference. It’s designed so you can see how to structure each section, which details to include, and how to organize the information.

To use this resource correctly, you must follow the rules and guidelines explained in the article:


About me

I’m Ezequiel Pinero, a Game Designer currently working on Project: Catalepsy. You can find more resources and articles about Game Design at Epinero.com.

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Movement System

Table of Contents